Top 10k strings from 16-48 Magazine - Issue 20 (1985)(16-48 Tape Magazine)(Side B).tzx
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8 7 6 STOP THE TAPE 6 RUN THE TAPE 5 4 Q,W;Q$(Q,W+1 4 FFFFFFFFFFFF 3 ` 3 Z1ZQZqZpZoZnZmZlZkZ 3 2 Z;Z[Z{ZzZyZxZwZWZ7Z 2 XbXBXCXDXEXeX 2 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 2 LET THE TAPE RUN 2 HD$$$HHPP $$$ 2 DARK MAZE LOADING 2 ;"CROSSWORD": 2 +"-----------" 2 "Enter drive No. or 0 for tape."; 2 " FILE NAME ? ";n$: 2 2 1 ~~~~~~~~~~~UUUUUUU 1 ~~~~~~~~~~~ 1 z=prog+291 1 z$="18140103 1 z$="10030203STOP THE TAPE": 1 z$="10000212SIDE 1 z$="08000203 1 reviews 1 rev5 1 rev4 1 rev3 N 1 rev2 1 rev1 1 rcode 1 qpppppppppppppppppppppppsh] 1 ppppppppppppppppppppps]kkk] 1 po=(n-29566 1 mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm 1 lSlRtAoesStdAiBzsreDA$CsDAsBpIibyxxIPdOMlRTCdPSmqpvdDA$B$AlFrBaPnIansEDtES(( 1 l=l+(k$="6" 1 i%UUUUUUUUd 1 gcode 1 comp20 1 c=c+(k$="8" 1 bbbbbFbFFFbUUUUUUA 1 agazine Ltd. *6\$: 1 ZkZjZiZhZgZfZeZdZcZbZaZAZ!Z 1 ZiZhZgZfZeZdZcZcZbZaZAZ!Z 1 Z<Z\Z|Z{ZzZyZxZwZWZ7Z 1 Z9Z:Z;Z[Z{ZzZyZxZwZvZWZ7Z 1 Z$="LLCC0202"+A$(N,1 1 Z$="05050110SEE YOU NEXT MONTH": 1 Z$=" YCC0202"+A$(N,Y/2 1 Y&YFYgYhYiYjYkYlYmYnYoYpYqYrYsYtYuYUY5Y 1 Y&YFYgYhYiYjYkYlYmYnYoYpYqYrYSY3Y 1 Y%YEYFYGYHYIYJYKYLYMYNYOYPYQYRYSYTYUY5Y 1 Y%YEYFYGYHYIYJYKYLYMYNYOYPYQYRYSYTY5Y 1 Y%YEYFYGYHYIYJYKYLYMYNYOYPYQYRYSY3Y 1 Y$YDYdYeYfYgYHYIYJYKYLYMYNYOYPYQYRYSYTY4Y 1 XlXLXMXNXOXPXQXRXSXTXUXVXWXXXYXZX[X\X|X 1 XlXLXMXNXOXPXQXRXSXTXUXVXWXXXYXZX[X\X]X}X 1 XlXLX,X-X.X/X0X1X2X3X4X5X6X7X8X9X:X;X<X=X]X}X 1 XkXKX,X-X.X/X0X1X2X3X4X5X6X7X8X9X:X;X<X=X]X}X 1 XkXKX+X,X-X.X/X0X1X2X3X4X5X6X7X8X9X:X;X<X=X>X^X~X 1 XbXBX"X#X$XEXfX 1 XaXAXBXCXDXdX 1 XaXAX!X"X#X$X%XEXeX 1 XaXAX!X"X#X$X%X&XFXfX 1 X`XAXBXCXDXEXFXfX 1 XXXXX XXXXXX X XXXXXXXX X XX X X X X XX X X XXXXXXXXXXX X XX X X X X XXXXXXX XX X X X XX X X XXXXX XXXXXC& 1 XPOS=0 YPOS=0 1 We find our prodigy sprite lost in a large wacky department store. Our task is to help Herbert search the store for the lost and found department where Wally and Wilma are waiting, and so reunite the Week family. 1 W=W-(Q$(Q,W) 1 W=W+(Q$(Q,W+2 1 UUUUUU~~~~~ 1 UUUUUU``F~x 1 To the person who first finds this place of wisdom, Firebird will present all these secrets in the form of a Porsche 924. To help you explore this deadly maze you have been provided with a remote controlled vehicle, the Hedroid. 1 This is another Bally Midway arcade game to be translated to the home computer. The translationis very good except for the graphics, which get very messy when the sprites clash. The game is easy to play and hard to master. Addictive. 1 This is a good, well designed and programmed game with a great sense of humour. However, it isvery similar to all the other games in the Wally Saga, and therefore only for the real Wally addicts (like me) or the Wally less. 1 There are four different bars and an amusing bonusscreen to play. Here the Soda bandit appears and shakes five of six cans of soda, these are then shuffled. you now have topick the unshaken one to score the bonus and not be squirted with Soda. 1 The screens are very varied and the sprites large and well animated. The most impressive sequences are where you speed through storm ravaged forests of multi-coloured monoliths, this is reminiscent of the classic Death Chase game. 1 The games are: RACE ACE FIDO 1 WEASEL WILLY (no relation) FIDO 2 and of course, the ever popular and totally pointless FRUIT MACHINE. 1 The animation and the level of programming is of the highest standard. Controlling the Hedroid takes practice and the maze presents a formidable challenge. Not just another 3D maze game. The 3D maze game. 1 The Hedroid possesses a targetable high-energy laser which is used to destroy the towers that guard key junctions of the maze. The real stars of this game are the roving spheres. These giants are both lethal and indestructable. 1 THEY ONCE HELD POLE POSITION FORGAMES.K 1 THE DISPLAY"+ 1 Sometimes a satisfied customer will leave a tip. If you collect this,dancers will appear on a stage. When this happens all the customers will turn their backs to the bar and any drinks sliding along the bar will end up on the floor. 1 Sensibly enough, you havebeen sent far away from where you can do any realharm, to an artificial planet of glass. This combat training planet ispopulated with lifeless target droids, mock cities and orbiting robotspace ships. 1 S$="XXXXX XXXXXX X XXXXXXXX X XX X X X X XX X X XXXXXXXXXXX X XX X X X X XXXXXXX XX X X X XX X X XXXXX XXXXX" 1 Race ace 1 REVIEWS 1 QUIT ROUTINE 1 Q=Q-(Q$(Q-1 1 Q=Q+(Q$(Q+1 1 Press L to load next program.": 1 PRINT WORD 1 PRINT CLUE 1 PRESS A KEY 1 O$=Q$(Q,W+1 1 M/C LIBRARY 1 1 K=KEYBOARD 1 J=JOYSTICK 1 In Weasal Willy you guideWilly around the screen while trying to avoid thetrees (I think that's thepoint). In Fruit machine,well, what can I say? Onepoint of intrest is that these games are copyrightfree. So after this review you can try one. 1 In Race Ace you control one of nine cars in a race around a simple 2D circuit. As soon as you take the lead the race ends. In Fido 1&2 you play a dog who keeps moles a bay by wacking them over the head with your wagging tail. 1 If you've played any of the Wally games you will know what to expect here;excellant graphics, smooth sprites a sprinkling of famous arcade games (so far I'vefound breakout) and lots of nutty puzzles to solve. 1 INPUT WORD 1 Herbert Week, was the uncontrolable rug-rat under everyone's feet in Everyone's a Wally. Herbert is a little oldernow and is proving to be an even greater problem to Wally and Wilma as a mischievous toddler. 1 HPP @@@@ 1 HERBERT'S DUMMY RUN 1 HERBERT'S COMPETITION, 1 HERBERT'S COMPETITION 1 GRAPHIX 1 GRAPHIX 1 GOxxxxGGGEEEEEEE 1 GGGixxxxAAGEEEEEEBBGGGGGGGGBB 1 GGGGGGGBBBGG 1 GGGEEEEBBBGG 1 GGDDDDDDDDDDDDDGAAAAAABB 1 G.Adair 1984 1 FGFGGFFGDDFFFFFFG 1 FGFFFFFGBBFFFFFFGAAAAAAAAAJJJJJJJJJJJJJJAAAAAAAAA 1 FFFFGGOEEEEEEBBBGAAAAAA 1 FFFFFFNEEE 1 FFFFFFFFGFGFFEFGEFFGFGFFFFFFFFG 1 FFFFFFFFGFGFFEFGEFFGFGFFFFFFF 1 FFFFFFFFGFFFFEFGEFFFFGFFFFFFF 1 FFFFFFFDGGGGGGGGGGGGGGDFFFFFFF 1 FFFFFFFDDDDDDDDDDDDDDDDFFFFFFF 1 FFFFFFDDGFGFFFFGFFFGFGDDFFFFFFG 1 FFFFFFDDGFFFFFFGFFFFFGDDFFFFFFG 1 FFFFFFDDGFFF 1 FFFFFFBBGFFF 1 FFFFFEEEEEEF 1 FEEEEEEFGFGFFFFGFFFGFGFEEEEEEFG 1 FEEEEEEFFFFF 1 FEEEEEEEEEFFFFBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBBAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA 1 FEEEEEEEEEEEEEEEEEFFFFFFFFFFFF 1 FECFDDDDDDDDDFFFFEEEEFFFFFFFFFFFFFFFFFFFFFFFFFFFFEEEEFFFFFFFGGGGF 1 EFGFFGGFFGFFFFFGFE 1 EFGFFFFFFGFFFFFGFED 1 EEGyyxxGGGGEEEEEEE 1 EEEEixxxGA 1 EEEEFBBBBFFFFFFFGGFDDDDDDDDDDDDDEEEEFFFFFFF 1 EEEEEEEEEEEEEEEECCCCEEEEGGFFFFFFGGGGGGGGGGGGGGGGCCCCEEEEBBFFFFFFEEEEEEEEEEEEEEEEAG 1 EBBDDDDFFFGGGGGGG 1 DON'T BUY THIS 1 DDFEFGGGGGGGGGGGGGGFED 1 DDDDFFFGEEEEEG 1 DDDDFFFEEGGGE 1 DDDDDDDDBBBFFFFFyyyAAAA 1 DARK MAZE 1 DARK MAZE 1 Created with Ramsoft MakeTZX 1 Ck]<<<<<<<<<<<<<<<<<<<<<<8 1 Chiswick, London W4 4PH. 1 C]k]spppppppppppppppppppppp 1 CROSSWORD 1 CROSSWORD 1 COMPETITION 1 CHECK FOR FINISH 1 BCspppppppppppppppppppppppppq 1 BBDDDDFFFEEEEEEE 1 BBBFFFFFAAAAAA 1 BBBBDDDDGAADDDDDDD 1 BBBBDDDDFFFEEEEEEG 1 BBBBBbBBbBB 1 ATARI 1 1 4 00SCUBA 1 7 4 00ARCADIA 3 1 6 00TROON 5 7 4 00ROMMEL 6 1 5 00PSYTRON 8 2 6 00CAVES 111 4 00LUNAR 117 4 00ADASTRA 1 1 6 10ALCHEMIST 1 3 8 10ADVENTURE 1 118 10DAZE 3 5 3 10ANT 3 7 2 10GHOST 3 9 4 10LORDS 6 6 4 10PAC 9 1 2 10DAN 9 9 2 10W 1 ARRAY AND NT E E R UT A LOGICALRED L U LI COMMA SBIN W E BITU E IN E RT X T E IEXTEND OPEN O O E GOR RETURN 1 AAAEEEEEEBB 1 AAAAGGGEEEE 1 AAAACCCCEEEEBBBFFFFEAAAAGGGGGGGGAAAACCCCEEEE 1 A novel feature of Glass is the ability to restart a game from the point where you lost yourprevious final 'life'. IfIf you're an arcade freak then this game may not be demanding enough. A good and easy no-nonsense zap game. 1 <<<<????<<<< 1 <<<<<<<<<<<<<<<<<<<<<<<<<<9 1 <<<<<<<<<< 1 ;"by GRAHAM ADAIR." 1 ;"Z to COPY,C to CONTIUE" 1 ;"YOU'VE MET A MONSTER..! ": 1 ;"YOU WON..!!!! WELL DONE!": 1 ;"YOU LOST..... ": 1 ;"YOU ESCAPED FROM THE MAZE OF DARKNESS, AND WITH YOU YOU TOOK";SC;" GOLD PIECES!" 1 ;"YIPPEE! 100 GOLD COINS..! " 1 ;"THE GRAPHIC EDITOR"; 1 ;"THE FIGHT IS ON..! " 1 ;"THE DOOR! BUT WHERE'S THE KEY ? " 1 ;"SCORE POSITION" 1 ;"Race ace" 1 ;"REWARD = 100 TREASURE POINTS..! ": 1 ;"RACE ";n;" "; 1 ;"PRESS Y TO PLAY AGAIN, N TO STOP" 1 ;"PRESS ANY KEY TO ENTER THE MAZE." 1 ;"PRESS A KEY": 1 ;"PRESS A KEY ( 1 ;"PRESS 'F' TO FIGHT, 'R' TO RUN " 1 ;"OK..BACK TO THE START..! ": 1 ;"Max. Score 250 Press any key" 1 ;"MAZE OF DARKNESS" 1 ;"LAPS ";( 1 ;"GRAPHIX": 1 ;"GRAPHIX" 1 ;"FAREWELL THEN!"; 1 ;"DARK MAZE": 1 ;"DARK MAZE" 1 ;"CROSSWORD" 1 ;"COMPUTER FINAL"; 1 ;"ARE YOU SURE YOU WANT TO QUIT? PRESS Y FOR YES OR N FOR NO." 1 ;"AHH..SOME FOOD! DELICIOUS! " 1 ;"AH..THE KEY TO THE EXIT..! " 1 ;"ACE RACER"; 1 ;"A SWORD! NOW TO GET THE MONSTERS" 1 ;"5 = SAVE THIS PROGRAM" 1 ;"4 = INTRUCTIONS." 1 ;"3 = SAVE CHARACTER SETS." 1 ;"2 = LOAD CHARACTER SETS." 1 ;"1 = GRAPHIC EDITOR." 1 ;"0 = QUIT THIS PROGRAM" 1 ;"------------------"; 1 ;" PLACED ";po 1 ;" LAST ": 1 ;" ": 1 ;" ": 1 ;" ": 1 9<<<<<<<<<<<<<<<<<<<<<<<<]X 1 8<<<<<<<<<<<<<<<<<<<<<]kk]_ 1 63232 to load inthe character sets." 1 16/48#20/2 1 16/48 Magazine, 1 10 Barley Mow Passage, 1 .Anyof these can be redifined.The SET function allow any of the 8 sets to be selected as the set currently being worked on." 1 +"The display can be split into three main areas:" 1 +"The characters are designed as normal 8*8 characters or 4 at a time to produce 16*16 u.d.g's." 1 +"THE FUNCTIONS"+ 1 +"9-CYCL (cycle)"+ 1 +"7-EXP (expand)"+ 1 +"6-ROT (rotate)"+ 1 +"5-CLR INV and CHEQ" 1 +"3-THE CHARACTER SET" 1 +"3-GET and PUT" 1 +"13-IPBF (colours)"+ 1 +"11-SET (select character set)" 1 +"1-SPD (cursor speed)" 1 +"-------------" 1 +" If you have designed animatedcharacters this funtion allows you to cycle through them to seehow the animation looks.Use the lower screen cursor to select a range to be cycled through.Note in 16*16 mode 4 characters at a time will be displayed." 1 +" To the right of the grid youwill see a box containing the characters being worked on.Belowthis are the numbers 7000 and below them IPBF standing for: INK:PAPER:BRIGHT:FLASH place thecursor over I and you can changethe colour of the characters in the box.The other attributes arechanged in the same way." 1 +" This program for the 48k ZX SPECTRUM can be used to design and save 8 full character sets." 1 +" This function selects either16*16 (4 characters ata time or 8*8 (single character) as the mode being worked in.Note all other functions work according to the current mode." 1 +" This function rotates the character through 90 degrees." 1 +" These two funtions mirror the character in the grid eitherhorizontally or vertically." 1 +" These funtions double the size of the character in either the horizontal or vertical direction.E.g.use GET to get characters 0123 and use EXP in both diractions-the 0 will be16*16 pixels in size." 1 +" The program can manipulate the characters in many ways e.grotating,shifting,magnifiing andmirroring as designing is takingplace." 1 +" Selects either set or reset pixels for the cursor.When pix is set (PIX 1 +" Now all printing will use character set 2.To print using other character sets simply use the same line substituting the adress of the set for the 64000 in the poke statements." 1 );"hours "; 1 ));"Minutes."'"PRESS ANY KEY ( 1 ) the cursor will set pixels in grid when it is reset (PIX _) the cursor will reset pixels in the grid." 1 (64000/256-1):POKE 23606,64000-256* 1 (64000/256)" 1 '''"PLEASE WAIT WHILE GRAPHICS ARE CREATED" 1 '''"FIND YOUR WAY OUT OF THE MAZE OFDARKNESS AND COLLECT TREASURE, BUT WATCH OUT FOR THE MONSTERS IF YOU DON'T HAVE THE SWORD...." 1 '''"Controls:-"''"Z or N turn left,"'"M turns right"'"X brakes"'"Q to restart"'''"Press a key to start. 1 ''"EAT FOOD IF YOUR ENERGY RUNS LOW"'"YOUR ENERGY IS SHOWN AT THE BOTTOM OF THE SCREEN." 1 &&&&&&&&&&&&&&&&& 1 %UUUUUUUUd 1 "YOU DIDN'T MANAGE TO ESCAPE FROMTHE MAZE OF DARKNESS. AW, SHAME!" 1 "USING SAVED CHARACTER SETS IN YOUR OWN BASIC PROGS." 1 "THEY ONCE HELD POLE POSITION FORGAMES.","----- DIVE.","IMAGINE'S FIRST GAME.","THIS TOWN IN AYRSHIRE IS ALSO A GAME BY HORNBY.","THE GERMAN COMMANDER WHO HAD REVENGE ON CRYSTAL?","ALIEN ATTACK FROM BEYOND.","A COLLOSAL NUMBER OF THESE WERE CREATED BY LEVEL NINE." 1 "THE FIRST NAME OF JETMAN'S SECOND ADVENTURE.","A TWO WORD GAME FROM GARGOYLE ORPERHAPS IT WAS VAUXHALL?","EVEN THIS MAGICIAN COULDN'T PREVENT BANKRUPTCY.","THIS IS ALWAYS BEST MAPPED.","24 HOUR PERIODS IN SKOOL.","IT ATTACKED BEFORETHE ZOMBIES." 1 "THE CURSORS"+ 1 "Race ace" 1 "LOADING etc." 1 "Enter Speed 1 to 250 ";sp: 1 "Enter No. of Laps ";lap 1 "Enter ""t"" for tape or ""m"" for microdrive 1."; 1 "ENTER the word "; 1 "DARK MAZE" 1 "CROSSWORD" 1 "BUST THEM BEFORE THEY SLIME YOU.","NOBLES OF THE WITCHING HOUR.","THE AMAZING MAN FROM ATARI","OCEAN'S PANICKING DIGGER MAN." 1 "8-SHFT (shift character)" 1 "4-MIR (mirror character)"+ 1 "23301",(k$="q")+2 1 "23300",16 1 "2-THE FUNCTION LIST" 1 "2-SINC (set sinclair font)" 1 "16/48#20/2" 1 "12-MOD (16*16/8*8 mode)"+ 1 "10-PIX (set or reset)"+ 1 "1-THE GRID" 1 "--------------------------------" 1 "------------" 1 "(Don't forget to mention yours.)" 1 "'''"Follow the prompts and when the picture is displayed press"''" 1 "''"The first 20 correct entrants drawn on 15th SEPTEMBER will wintheir favourite MIKRO-GEN game." 1 "''"Cursor"'"keys"'"move *"''" 1 "'"When you see the picture use keys 1 " HOW MANY SETS (1-8) ? "; 1 " When selecting a funtion such as GET which moves a singlecharacter or group of four characters into the work area depending on MOD setting controlpasses to the lower screen cursor which is an inverse blockUse this cursor to select the character to be moved into the work area." 1 " When keyboard is selected the keys that replace the stick are: 1 - UP Q - DOWN F - LEFT G - RIGHT H - FIRE BUTTON" 1 " This is a 16*16 grid at the top left of the screen where design of characters take place.Note when in 8*8 mode the top left 8*8 area only will be used" 1 " This function sets the speedof the cursor on the grid in therange 1-5,5 being the slowest." 1 " These functions clear invertand set grid to a chequerboard repectivly." 1 " There are 8 character sets in the program when it loads 1 " The upper screen curson is used in the grid and to select functions.In the grid it will either set or reset pixels when the fire button is pressed depending on the curren PIX modeselected.The fire button can be held down while moving in the grid to draw continuously." 1 " The speed of the cursor in the grid is controled by the SPD function (see later)" 1 " The program works on a point and press basis i.e.mo keyboardentry is needed when a joystick is used.You simply place the cursor over the desired option and press the button." 1 " Some funtions requir a rangeof characters to be specified (e.g. SINC) to do this again thelower screen cursor is used. Select the first character and then the last of the required range." 1 " Select this funtion and thenuse the lower screen cursor to select a range (e.g.select 'a' then 'z').All the characters from a-z will be set to normal sinclair fonts." 1 " Select this function and SHFT will become inverse-Now usethe direction keys to move your character around in the grid.Press fire again to release this function." 1 " On the right of the screen are all the funtions available. To select any of these functionssimply place the cursor on it and press fire.Some take effect instantly (e.g.ROT) and some require a character or characterrange to be specified (e.g.GET)." 1 " On the bootom six lines of the screen is a display of the full sinclair character set and the current set (of 8) which is being worked on.This area is used to select characters with the lower screen cursor and to display the characters so far deigned." 1 " Now we have loaded in our 3 character sets at addresses: SET 1-63232 SET 2-64000 SET 3-64768 To use the characters from thesesets we must proceed as follows." 1 " If for example we wish to print characters from set 2 at address 64000 we must make the system variable CHARS point to the start of the character set. To do this use the line: POKE 23607, 1 " GET will transfer either 1 or 4 characters (see MOD) from the character set into the work area to be altered orinspected. PUT places a designed or edited character (or group of 4) back anywhere in the character set." 1 " Each character set takes up 768 bytes of memory therefor if,for example,we have 3 saved setswe need to reserve 3*768=2304 bytes.This means we must reload the characters to address 65536-2304=63232.Therefore we type CLEAR 63231 to reserve the ram then LOAD"""" 1 " E.g.select GET and use the lower screen cursor to select '0'-characters 0124 will move into the grid area (or just 0 if in 8*8 mode.)" 1 " At any time pressing ':'(z and symbol shift) will return tobasic.Now type RUN and you will be given the load/save menu.Notewhen saving character sets you must specify how many sets (1-8)you want to save." 1 " All funtions will work on either one or four consecutive characters depending on mode." 1 " THE GRAPHIC DESIGNER" 1 " --------------------" 1 " 1 !Ns~!>sF#N 1 you will return to this page and the picture will remain as you left it."''"WRITE down the sequence of key presses and send them on a post card to -" 1 to"'"answer a"'"clue."''" 1 to turn back a page,"''" Any other key to page through the review."'''"The display will stay on the screen for as long as you hold a key down."''"Don't forget 1 to quit."''" 1 to quit and move on,"''" 1 to produce the unscrambled screen."''"If you press 1 changes"'"mode"'"(across or"'"down)"''"Press"'" 1 That really is the title.This is a collection of five of the most uninspired games yet seenon the Spectrum . I do mean yet, as there could well be a sequel if not a national craze. Well maybe not quite. 1 QUITS"''" 1 EACH!) AUTHOR: ANON AVAILABLE FROM: FIREBIRD. ON THE SILVER LABEL (SHOULD HAVE BEEN LEAD LABEL) PRICE `2.50. 1 DON'T RUN OR CLEAR:GOTO 1.": 1 1983 THRELFALL and HODGSON Compiled OK Program Length = bytes To run enter RAND USR " 1 HERBERT'S DUMMY RUN 16/48 RATING 1 (THAT'S ONE 1 TAPPER PRICE `7.95 16/48 RATING 1 PUBLISHED BY: MICRO-GEN AVAILABLE FROM: MIKRO-GEN, 44 THE BROADWAY, BRACKNELL, BERKS. PRICE (a pricey) `9.95 1 PUBLISHED BY: BRITISH TELECOM. AVAILABLE FROM: FIREBIRD SOFTWARE, WELLINGTON HOUSE, UPPER ST MARTIN'S LANE, LONDON, WC2H 9DL. PRICE `9.95. 1 PROGRAMMED BY: CHANNEL 8 SOFTWARE. AVAILABLE FROM: QUICKSILVA, 222 REGENT STREET, LONDON W1R 7DB. PRICE `7.99. 1 ZX COMPILER V2.0 1 PUBLISHED BY SEGA. AVAILABLE FROM: US GOLD, UNIT 10, THE PARKWAY INDUSTRIAL CENTRE, HENEAGE STREET, BIRMINHAM,B7 4LY. 1 Here you play a frenzied bartender trying to keep the endless flow of thirsty customers well watered. You have to slide sodas, collect tipsand guess which can of Soda the Soda Bandit has shaken. 1 The object of this game is to enter the ancient and mystical Gyron, a heavily defended maze, and find its hidden placeof wisdom. In this hiddenplace is stored the all the secrets of the 11 known Universes. 1 DON'T BUY THIS YOU HAVE BEEN WARNED. 16/48 RATING 1 Here, you are in control of the ultimate ground attack vehicle with enough power to destroy three cities. Your craft is capable of breakneck speeds and is armed with soliton phasers and threenuclear warheads. 1 GYRON 16/48 RATING 1 GLASS 16/48 RATING